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- SPACE CRUSADE HINTS
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-
- Taken from THE ONE computer magazine.
-
- SCAN THE MAN
- ~~~~~~~~~~~~
- A bit of advice about the scanner: DONT use it! ALthough it's nice to know
- what's waiting for you when you enter a room, it also gives the aliens the
- chance to move in and attack you.
-
- MARCHING ORDERS
- ~~~~~~~~~~~~~~~
- It's a good idea to keep your squad fairly tight. Stragglers make easy
- targets. However, don't bunch them too tightly together. Set off a booby
- trap and, if Lady Luck rolls the die against you, the who;le squad could be
- wiped out in one fell swoop.
-
- The bolter-carrying marine is the least effective member of the team and is
- fairly expandable. Use him as a scout to open doors and the like.
-
- BY YOUR COMMANDER
- ~~~~~~~~~~~~~~~~~
- The commander is naturally the hardest geezer in your swuas of marines, so
- use him wisely. For a start, when tooling him up give him a powerfist and a
- powersword. Although this means he can't engage in any long-range combat
- because he had no gun or missile launcher, it does make him super-powerful
- in hand-to-hand battles and when the aliens start amassing this can be
- areal life saver for all concerned.
-
- Your commander has six hit points and so can afford to lose one. Your
- grunts, howeverm with their measly one hit point, can't. In a big firefight
- with a gang of marauding orcs or gretchins, place your command in between
- your marines and the aliens to absorb some of the shots and protect the
- boys.
-
- On retrieval missions, always use your commander to pick up the object. Give
- ti to a grunt and chances are he'll get killed before you get off ship.
-
- Melta bombs are by far the most effective one-off weapon available. Use it
- to fry a Dreadnough or any other tough cookies encountered.
-
- TIDY YOUR ROOM!
- ~~~~~~~~~~~~~~~
- If you're exploring and you come across a bunch of monsters, make sure you
- mop them all up before moving on. A feeble little gretchin, left to its own
- devices, can decimate a squad if the dice rolls are in its favour.
-
- In a room packed with aliens use a Blind Grenade and, if possible, a Fire
- Order card - this should wipe them out in no time at all. This technique is
- particularly handy on Level 2.
-
- Missile launchers are excellent for mass alien slayings. If there's a whole
- bunch of them standing together fire the missile between them - with good
- aiming and luck on your side you could wipe them all out in one go. Remember
- to use targetters with missile launchers and power guns.
-
- THE LONE WARRIOR
- ~~~~~~~~~~~~~~~~
- Even if you're playing a solo game, still use the other marine chapters.
- (You don't have to use them if you don't want to.) They will help spread out
- the Alien Event cards and keep some of the nastier ones off your back.
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